Clear Sky was a mistake, no doubt about it, there was one good moment, the battle for the bridge, and the fight though Limansk, that I have good memories from. Dont get me wrong, it does have its flaws, but they’re not quite as…. Its a well polished game, and feels like a smooth, US style consumer game rather than a loving GSC creation, with all its bumps and rough edges, its just… too perfect. Or the guard who would repeatedly say “You cant go there.” Call of Pripyat seems to be missing these little flaws that we love. I’ll try and sum up… I loved the original STALKER, Shadow Of Chernobyl, it had that dark, gritty feel to it that scared the crap out of me on occasion, but it also had its more lovable parts, like the glitch in the bar where the guy would say “Dont Stand there! come in! I said dont stand there! come in! ” and would repeat indefinitely. Before it showed a help screen all the time, which was very annoying, especially if you wanted to take screenshots or video using it. Another feature that was thankfully removed was in the demo_record command. The “Faction Wars” feature from Clear Sky, that was particularly rubbish, was thankfully removed, and doesn't really have a replacement. After every emission anomalies move, artefacts appear in places that didn't have them before, its basically an ever changing zone. COP (Call of Pripyat) does them in a big way. Clear Sky (CS) also had them, but CS was, to be honest, rubbish. Shadow of Chernobyl (SOC) only had the final blowout in the NPP. Saying that, in the original Shadow of Chernobyl, the Artefact system sucked, the artefacts were everywhere, STALKER Clear Sky, the Artefacts were just ridiculously hard to find, and basically not worth the effort… Call of Pripyat has got a really nice balance between the 2, and with confidence I think I will definately spend a good deal of time walking between anomalous areas with the detector and a bag of bolts searching for artefacts. But for that reason it fails on the atmosphere that was present in the original. Out of the 3 STALKER series, this is definitely the most polished. Okay, lets first start by saying: This does seem to be a much better developed game.
![stalker call of pripyat complete wallpaper stalker call of pripyat complete wallpaper](https://c4.wallpaperflare.com/wallpaper/271/434/529/s-t-a-l-k-e-r-s-t-a-l-k-e-r-call-of-pripyat-video-games-ruin-wallpaper-preview.jpg)
Right, i’m going to do more of a Review for this bit:Ī stalker checks his detector while searching for Artefacts Maybe the bloodsuckers were a little too powerful… but not overly so, was good to have a decent enemy. But, thats it!Īnd thats all the negatives in my view.
STALKER CALL OF PRIPYAT COMPLETE WALLPAPER PLUS
Third: There are 3 “worlds”?! Come on! Thats poor! The original had 9! I think… Cordon, Garbage, Agroprom Research Institute, Dark Valley, 100 Rads bar area, Yantar, That bit between Yantar and 100 Rads, Army Warehouses, Red Forest, Pripyat and the NPP… Thats 11 not 9… Plus thats not counting the 3 X-labs, and the few levels in the NPP.
![stalker call of pripyat complete wallpaper stalker call of pripyat complete wallpaper](https://w0.peakpx.com/wallpaper/670/946/HD-wallpaper-s-t-a-l-k-e-r-s-t-a-l-k-e-r-shadow-of-chernobyl-thumbnail.jpg)
For being on edge factor, the original STALKER, with all its flaws, was definitely better. Second : Not very scary, there is the occasional bit that was a little “Agh!” but not many. (… just over a 24h of play time) so compared to Modern Warfare 2, which I did in 5h, its a damn sight better! Moneys worth! £1.60 per hour, value for money! Plus I’m very likely to play it again, simply to finish the quests. So, i’ll begin with the cons, cos there aren't many of them.įirst: The main quest is a little short. There are a couple cons, but its mostly pros.